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Tzu-Ching (Jenna)  Lin

With 5 years of experience studying game design, I focus on designing game levels and environment arts.

 

Observing the details in the environment and interactions is a thing I love to do while playing the game or watching the stream. Small from the decoration on the wall to the debris in the universe, sometimes they can tell the past, the direction, the thing ahead and more. Utilizing my training skills in modelling, scripting, and designing, I am able to build the level with more than one work perspective. Moreover, I enjoy constructing the game level by working deep inside the interactions.

    

I always receive fulfillment and achievements throughout working on game development. This makes me believe that the creation and technical work can lead the way further away. With this kind of motivation, I will continue to push my limitation and create an enjoyable experience for people. 

In high school, I accepted an invitation from friends and had a pleasant experience playing "League of Legends" with them, which aroused my curiosity about the production of the game industry. Therefore, I decided to dive into learning in this field and desire to work in the game industry in the future.

 

In university, I started to play MMORPG games, such as "A Chinese Ghost's Love Story," for almost three years. When studying abroad, due to the busy schedule and inadequate equipment, I mainly immersed myself in games I was interested in by watching game streaming on Twitch, such as the "Resident Evil" series or "Harry Potter: Magic Awakened." Recently, most games I have played are RPG or casual simulation games, such as "Cult of the Lamb" and the mobile game "Canal Towns."

 

In addition, I am a big fan of Japanese manga and anime, including dark fantasy, action, comedy, and romance. Steeping into the stories, they bring surging inspiration like waves hitting my foot uninterruptedly. I have read them for more than a decade, from childhood to adulthood, and they gradually became part of my life and daily routine.

 

Converting to my thoughts and another perspective to see the world, I know they are also one of the cornerstones for my designing aspects and more. As the storytelling and interactions always appeal to me, I would want to create myself and let people feel the same in the game. 

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